Archive for the ‘architecture’ Category

COVID tracking app. Surveillance and control

June 23rd, 2020

Since the Uk government are dragging their heels on a decent tracking app for Covid 19 I thought I would share my new tracking app for large crowds festivals and of course Covid. If the government want to test it out get in touch. The APP tracks people in the city, in the park or at home as individuals and this data collected. The data is then represented as a morphed collective group entity, a visual collage of where we have all been and what we have been looking at. Participants are monitored by the system and the collected data is used to visualise them through the online visualisation which can also be shown at home, in the city, or gallery. While the system can be used to track individuals the result is like a collaborative collage of all data collected. What you experience is a real time artwork as an interconnected system.

Here is the project link http://velocity.stanza.co.uk/

Velocity: Landscapes of Collaborative Entanglement.

Stanza Tracking app for large groups

New York New York Maybe next year….

June 23rd, 2020

I really should be in New York setting up my installation The Nemesis Machine my solo show in the USA. The exhibition is an art system city machine relating to intelligence and the smart city and comments on issues of surveillance and privacy has been quite a few years of planning. Curated by Christiane Paul it was to be installed in the 3000 sq ft Kellen Gallery at the The New School. Anyway just to let you know the show is cancelled as Covid has also infected the arts and like many other artists quite a few of my exhibitions have all been cancelled. The irony here is that this is the second time this planned exhibition has been culled. Two years ago I even shipped the work to New York (forty boxes) only then to be informed the gallery wasn’t t ready yet after a recent fire. So New York twice over, it will have to wait, maybe third time lucky, so see you next year. For now here is a picture of the installation The Nemesis Machine shown featured in the Future lab at the Goodwood Festival of Speed, or read up on the installation. https://stanza.co.uk/nemesis-machineweb/index.html

Stanza Artwork. The Nemesis Machine shown featured in the Future lab at the Goodwood Festival of Speed

Salisbury Cathedral celebrates 800 years with art exhibition

June 22nd, 2020

Three years in the planning, Celebrating 800 years of Spirit and Endeavour brings together work from some of the most important and influential contemporary artists of the 20th and 21st century, including Antony Gormley, Shirazeh Houshiary, Henry Moore, Grayson Perry, Eduardo Paolozzi, Lynn Chadwick, Tony Cragg, Martin Creed  Conrad Shawcross, Stanza and Mark Wallinger. It was a significant commitment on the part of the Cathedral for its anniversary year. The actual exhibition Celebrating 800 years of Spirit and Endeavor was originally part of Salisbury 2020 City on the move, a year of events and activities planned to celebrate the Cathedral’s move from Old Sarum and its foundation on the present site. Sadly, many of those events have had to be deferred or cancelled but plans are underway to move some of that activity online. The first challenge was to mount an exhibition that embodies the spirit, ambition, faith and endeavour that brought about that move and the construction of this magnificent Cathedral. Her second was to imbue the online exhibition tour with as much of the awe and wonder that the original exhibition evokes. Curated by Jacquiline Creswell. The shows runs until November 2020 and a catalogue is in production.

The Reader By Stanza

The Reader is a large six foot data visualization sculpture of the artist Stanza wearing a hoodie reading a book and poses a series of questions…. What will happen in the future when embedded chips in our bodies have access to the world’s information data and knowledge? Who will have access to this world of data and how will you know who does? What happens when AI and machine intelligence becomes part of our human fabric? https://stanza.co.uk/TheReader_web/index.html

STARTS residency

December 16th, 2019

Invisible Agency is one of a series of dynamic artistic data visualisation interfaces by Stanza connecting in real-time city spaces which are investigating data manipulation across distributed technology networks. The artwork creates an aesthetic experience that facilitates a new understanding of the networked data space. This artwork demonstrates and discloses WiFi traffic as an electronic systems based artwork. You see customs electronics and a screen based visualisation of the WiFi activity in range which is presented onto a map.  Essentially the data is formed into a responsive generative new media artwork. Work made by Stanza with the support of the VERTIGO project as part of the STARTS program of the European Commission.

Invlsible Agency

FANTOMOLOGIA. Dal micro al macro

February 8th, 2019

The project “PHANTOMOLOGY. From micro to macro to reality phenomena” curated by Marco Mancuso, Daniela Tozzi and Ilaria Bignotti, presented by CUBO – follows two different lines of action.

On the one hand, it suggests a possible evolution of CUBO artistic proposal by carrying on its research of the last years and inducing a deeper analysis on the relationship among technology, scientific investigation and identity between human beings and their surrounding environment. On the other hand, it deconstructs the classical display modes of contemporary art and narration of New Media Art by fluidly moving among installation elements, performative feedbacks and theoretical and dialogical apparatuses. CUBO and Unipol spaces (the Art Space, the auditorium, the multimedia library) are thus transformed by the “PHANTOMOLOGY” project into a constantly changing narrative paradigm. They become a delocalized place where the public is asked to reflect on the power of technological changes and on the impact they have from the artistic as well as from the social, cultural and political points of view, thus investigating both the expressive power of nature and its intrinsic capacity of modelling and of aesthetic and formal composition.

THE TECHNOLOGICAL ENVIRONMENT

The era we are experiencing, characterized by a constant and increasingly rapid technological and scientific development, involves on the one hand strong enthusiasm and curiosity towards a future that appears generous in the utopian conception of what we consider progress and well being, and on the other hand a gradual awareness and redefinition of the centrality of our role in relation to the other, to the different, to what exists out of us. In fact, contemporary human beings are dominated by a constant flow of data and information indiscriminately produced by machines, services, artefacts and other living things; a series of ephemeral and invisible “objects” that we partly produce and partly collect, allowing us to build and shape forms of relationships with the world around us.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis on display at CUBO Art Space is one of the most iconic works by the British artist STANZA, since the Mid-eighties a pioneer and experimenter of the complex relationship among man, technology and space declined in its different personal, relational and architectural forms. The artwork is a complex and surprising scale representation of a virtual city, whose formal elements are composed of circuits and electronic components, while the lighting is made of LEDs and indicators that monitor in real time information flows, connections and public data networks of the real city around them. A miniaturized synecdoche reproducing the dynamics that characterize, for better or for worse, our daily lives. A transparent membrane that connects CUBO with the city of Bologna, which lives and breathes beyond the large window facing the installation and from which The Nemesis Machine attracts the attention of the visitors, who in turn become part of the artwork as soon as their movements in the exhibition space are monitored and reproduced by a sensor system on a series of small screens. A reminder of Michel Foucault’s statement: “Se forme alors une politique des coercitions qui sont un travail sur le corps, une manipulation calculée de ses éléments, de ses gestes, de ses comportements” [it now takes shape a policy of coercion that is a work on the body, a calculated manipulation of its elements, its gestures, its behaviours]”1 as well as of the evident privacy implications related to those same surveillance technologies and “intelligent automation” to which we have delegated our anxieties of space “protection” against what is “different” and “unknown”. In fact, as Étienne de La Boétie recalls, “Ce maître n’a pourtant que deux yeux, deux mains, un corps, et rien de plus que n’a le dernier des habitants du nombre infini de nos villes. Ce qu’il a de plus, ce sont les moyens que vous lui fournissez pour vous détruire. D’où tire-t-il tous ces yeux qui vous épient, si ce n’est de vous?  [This master who so dominates you has only two eyes, two hands, a body, he has nothing more than the less important man of the immense and infinite number of our cities, if not the superiority that you attribute to destroy them. Where have you taken so many eyes, with whom I spy on you, if you do not offer them to you?]”2

The Nemesis Machine by Stanza

 

 

STANZA’s artistic research focuses on the critical and social analysis of the vital participative systems that characterize contemporary cities, formalizing his work in a series of artworks that, by exploring adjoining disciplinary areas such as Net Art and Interactive Art, aim to trigger dialogues and conversations on urban, technological and social space policies. In his actions and installations, STANZA offers the public the classic archetype of the metropolis as a technological and biological organism, based in both cases on a system of constant and frenetic relationships that make up its lifeblood, thus avoiding the risk of an excessive trivialization or of a distorted reading of his work thanks to the rigorous visual vocabulary and the surprising ability to trigger a dialogue between artwork and public made of curiosity, exploration, reflection, fun and participation.

Text By by Marco Mancuso

The Nemesis Machine by Stanza

Stanza Artwork

The Nemesis Machine in Italy

January 12th, 2019

The Nemesis Machine at  CUBO Italy which opens on 31 st JAN. The show is curated by the awesome Marco Mancuso who for years has been supporting new media and technology arts from his base in Milan. The Nemesis Machine is one of those artworks where the only constant thing seems to be the title however I have used other titles so that is also a variable in this ever changing evolving art system.

The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis

The title is in two parts: “The Nemesis Machine” with the additional  “From Metropolis to Megalopolis to Ecumenopolis”. The installation has become an evolving artwork. Whilst growing in physical size, the technology is also developing to reflect changes in our relationship with the digitised world, new technology and our algorithmic society.

The artwork focuses our attention on the worlds of technology, surveillance, and networked space:- that could be called panoptic and embeds several contextualised panoptic aesthetics (data from sensors, people from cameras). My title “From Metropolis to Megalopolis to Ecumenopolis” expresses this growth from a small city, to a large city, to the ecumenopolis which is a term for the whole world as a city. The inference is that this system of technology is all encompassing all seeing and all powerful.

The title “Nemesis” also suggests a portrayal of either utopian or dystopian futures inferring, “the inescapable agent of someone’s or something’s downfall”. As such the Nemesis itself is positioned to cause concern as a situation or event, which causes serious harm, or even as a form of punishment. The word Nemesis originally meant the distributor of fortune, neither good nor bad, simply in due proportion to each according to what was deserved. Nemesis was sometimes called “Adrasteia“, probably meaning “one from whom there is no escape”. This is how the artwork positions itself as neither one or the other, but simply to engage the viewer or its audience inside this inescapable agency.

The Nemesis Machine fuses analogue and digital worlds by using real time data feeds that connects to the physical city to create an avatar city while at the same time making it global through the flows of networked data across the internet. The city machine become alive and of itself. This parsing of real time data systems becomes a critique of liquid surveillance networks that a whole city can be seen all at once from a variety of perspective lenses. The machine is both acting to liberate us through technology with overtures to open processes, while at the same time making us complicit in its restrictive system of control.  We have by default become complicit in the global surveillance machine that appropriates us (the users) as units of data to be harvested for some sort of gain (either financial, social). This has been a consuming theme in several of my artworks since 2004. The Nemesis Machine focuses on the aspect of the so called smart city as a space for the parsing of (any /all) data. So how can you make meaning of this liquidity? and how can it be of any common benefit? Or will it be at the expense of something else? as perspective shifts ground.

A new custom version of the artwork is installed every time for this ever expanding an variable artwork.  During many set ups and global exhibitions, The Nemesis Machine serves as a frame or lens to witness this process.

The Nemesis Machine. Artwork By Stanza. Smart city.

Whats Next.

January 11th, 2019

Last year I was looking forward to a first one man show in New York City before the gallery had a major fire. That would have been ok had the 50 boxes of work not already docked at USA port authorities. Tough being an artist when this sort of thing happens.  Maybe someone will show The Nemesis Machine in USA in the future or maybe I will get to work  with that curator I so  very much admire in another year. It wont be this year.

Whats next I am about to ship Nemesis Machine to CUBO Italy I would tell you more but that is all I know for know except it starts on 1 Feb.

I am also looking forward to working with David Drake and show at Diffusion in Wales. A new AI camera track system is now inside the machine as well as reconfigured sensors for city wide data gathering.

Stanza Artwork

New Commission at The Lowry for Quays Culture

November 27th, 2018

Youth Culture By Stanza. The sculpture shows a strong hooded youth through which collected data and information flows. A towering beautiful hooded sculpture; Youth Culture visualises visitor data it receives on mini screens and light illumination built into the sculpture. Thanks for all the help:-  Pillow Space Frame and I and A.  See the website for some videos. https://stanza.co.uk/youth_culture/index.html

Stanza wins prize at CYNETART in Dresden

October 18th, 2018

The Nemesis Machine wins prize at CYNETART in Dresden. This ever evolving artwork, always different and always expanding. It has become a multi layered installation incorporating concepts of data ownership, surveillance, real time space, urban environments as well as systems based metaphors for interactive and generative spaces.  It is always different for each installed set up and is an evolving artwork. In the gallery the work can be shaped formally on the floor or also grow into different spaces. The parts of the city act as a frame for the different expression of data and information. The artwork responds to wireless sensor network and “visualizes” the environment all around us as ‘worlds’ full of data across the internet.. In essence the artwork is a smart city a hybrid internet of things (IOT) installation responding in real time and operates critically between utopian optimism and dystopian dis-function.

The Binary Graffiti Club. Exhibition arebyte Gallery. 11 November 2017.

November 3rd, 2017

Exhibition arebyte Gallery. 11 November 2017.

Saturday Opening 11th November 6 – 9 pm .

Exhibition runs : 12 – 25 November Thurs to Sat 12.00 – 6.00pm.

arebyte 117 Wallis Rd E9 Nearest station Hackney Wick.

The Binary Graffiti Club have the pleasure to announce it has just been awarded a Grants For The arts from Arts Council England to develop The Binary Graffiti Club project and work with arebyte Gallery London on a new series of events commissions until 25th November 2017. Look out for graffiti in the streets, youths in binary hoodies, a singing choir….more soon.

The Binary Graffiti Club is a user friendly public participatory spectacle and public engagement event across urban space creating new narratives for the playful engagement of the environment, encompassing performance, politics and art. The Binary Graffiti Club are invited members of the public at each location for each event.

 

The Internet of Things World Forum (IoTWF) and CISCO systems

May 25th, 2017

Stanza at The Internet of Things World Forum (IoTWF. Stanza big data, Smart cities, IOT , internet of things , art, software Stanza at The Internet of Things World Forum (IoTWF) Intelligent cityStanza artwork on show at the The Internet of Things World Forum (IoTWF) is an exclusive industry event, hosted by Cisco. The IoTWF is widely recognized as the premier thought leadership forum designed to Evangelize and Energize IoT. Known as a must-attend event for key stakeholders and innovators in business, government, and academia, IoTWF brings industry leaders together to collaborate, network, partner, and solve the challenges facing IoT.

Previously held in Barcelona, Chicago, and Dubai, in 2017, IoTWF moves to London, Europe’s fastest growing technology capital. The 2017 IoTWF will explore the impact of IoT on business, technology and society and define a clear sense of the major priorities and challenges facing business as the world migrates towards IoT.

 Stanza big data, Smart cities, IOT , internet of things , art, software

Stanza big data, Smart cities, IOT , internet of things , art, software at the internet of Things World Forum thanks to Cisco Systems.

Exhibition In Scotland At Centrespace at the Visual Research Centre Dundee

October 15th, 2016

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NEoN, now in its seventh year,  will feature The Nemesis Machine – From Metropolis to Megalopolis to Ecumenopolis. Date – 9th – 30th November 2016

The internet of things meets a smart city head on in The Nemesis Machine is a large installation which is adapted to each place where it is displayed.  The artwork represents the complexities of the real time city as a shifting morphing and complex system. It visualises life in the metropolis on the basis of real time data transmitted from a network of sensors.

The artwork you see is a city of electronic components that reflect in real time what is happening. Small screens show pictures of the visitors so that they become part of the city. The artwork lies within the themes of the urban landscape, surveillance culture, privacy and connected city spaces.

The artwork also explores new ways of thinking about life, emergence and interaction within public space. The installation goes beyond simple single user interaction to monitor and survey in real time the whole city and entirely represent the complexities of the real time city as a shifting morphing complex system.

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My wireless sensor network is set up to “visualize” the space all around us as ‘worlds’ full of data. These new data-spaces can help us understand the fundamentals of our outside environment.  The age of privacy is over. Imagine walking out the door, and knowing every single action, movement, sound, micro movement, pulse, and thread of information is being tracked, monitored, stored, analyzed, interpreted, and logged. The world we will live in seems to be a much bigger brother than the Orwellian vision, it is the mother of big brother.

 

 

 

Exhibition in Canada at New Media Gallery Vancouver.

October 15th, 2016
Surveillance based artworkThe Agency at the End of CIvilization

A sprawling collection of daisy-chained monitors, watchful orbs and speakers give voice to circulating, machinic narratives. The Agency at the End of Civilization, by British artist Stanza, presents a parallel future-present that combines real-time data with false narratives. In this world we are under constant surveillance; we are watched in precise detail, our movements are interpreted by machines. Yet the interpretation of what we are seeing and hearing becomes increasingly uncertain. The work links real video and information from hundreds of CCTV cameras in the south of England . Aligned to this are millions of car number plates from the UK car number plate recognition system (The Internet of Cars Project). Using predictive software the machine collects what it is seeing in real time, then begins to insert false narratives to create its own version of reality. The work speaks to our control of public space and our trust in technology.

 

WITNESS

Originally the word Witness meant knowledge, in the sense that you must see, observe or know by personal presence. Over time it became understood as a means of establishing identity and thus the notion of the eye-witness was established: one who testifies to what they have perceived through their senses; tasting, touching, hearing…and seeing. The seeing, witnessing machine, is something that has been imagined and alluded to for centuries. This exhibition contemplates the seeing machine.

Surveillance based artwork

There are five works of art in this exhibition. Each sets up an interplay between the perceiving machine, the world that is perceived by the machine and we, who are both perceiving + perceived bodies. A symbiotic relationship is formed between organic and non-organic systems. There are many ways of seeing. One process of controlled watching is surveillance; a monitoring of behavior for the purposes of influence, discipline, protection or control. It has been said that surveillance is as old as civilization itself. In this exhibition we encounter deeply coded, multi-layered processes of seeing, recognition and surveillance.

Machine vision can often outperform humans. Like humans, machines can distinguish light from dark. They form visual images. They understand their surroundings and have knowledge of the world. They follow our movements, predict our behavior, captivate us and bond with us. Perhaps more importantly we bond and enable them. This exhibition allows us to imagine futures and recall why sight developed.

Surveillance based artwork

Hacking Habitat In Utrecht

March 3rd, 2016

Curated by Ine Gevers, Hacking Habitat witnesses  “the rise of a ‘remote control society’ colonizing and infiltrating increasing realms of daily life for the sake of safety and risk- management. Monitoring cameras and smart gateways are installed everywhere, while we are classified and atomized by automatic face recognition. Software and algorithms define who deviates or contributes too little to our economy. ”

Featuring Joseph Beuys (DE), Melanie Bonajo (NL), James Bridle (UK), Felix Burger (DE), Centre for Political Beauty (DE), Johan Grimonprez (BE), Susan Hiller (USA), Samson Kambalu (MW), William Kentridge (SA), Laura Kurgan (USA), Cristina Lucas (ESP), Metahaven (NL), Pedro Reyes (MX),  Stanza (UK), Timo Arnall (NO),  and many others.

 

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The Nemesis Machine is a miniature city, made up of wires, chips, computer parts, switches and specially designed electronics. The installation shows the current data flow of Smart City London, complete with environmental sensors and surveillance cameras, as well as data from traffic information and environmental monitoring systems. The work responds to the temperature, light, pressure and sound of the simulated city. If something changes in London, it’s registered directly in motion, sound and light in the miniature city of Utrecht. The Nemesis Machine is like the avatar of London and is not only driven by the real city, it is entirely dependent on it.15-STANZA-0414b-mj9m0abah8kt7ms5qmn5wpy6cqlj20tpijnm1zlokg

The Nemesis Machine is een miniatuurstad, opgebouwd uit kabels, chips, computeronderdelen, schakelaars en speciaal ontworpen elektronica. De installatie toont de actuele dataflow van Smart City Londen, gemeten met omgevingssensoren, bewakingscamera´s, verkeersinformatie- en milieumonitoringsystemen. Het werk reageert op o.a. temperatuur, licht, luchtdruk en geluid van de nagebootste stad. Als iets wijzigt in Londen, zie je dat direct terug in beweging, geluid en licht in de miniatuurstad in Utrecht. Nemesis Machine is als het ware de avatar van Londen en wordt niet alleen real time bestuurd door de echte stad, maar is er volledig van afhankelijk.

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Exhibition Titled. Herd Above The Noise. Installation of city sounds on 170 speakers

September 9th, 2015

Soundcities – Herd Above The Noise. Installation of city sounds on 170 speakers.

The installation can play thousands of sounds from around the world and is arranged like a map of the city the artwork is installed in. What you see and experience is a map of wires and cables including over 170 speakers, a custom made amplifier that are all used to make the installation. The installation can be changed to just focus on any given city ie London , Paris, Rome or the whole world. The installation features the use of soundcities.com database and live feeds with a new software system. The system works in auto mode if no one uses it or can users can interact and choose the sounds that get played on the speakers. (Its both interactive and generative)

Soundcities was the first online open source database of city sounds and soundmaps from around the world, using found sounds and field recording. The concept started in 1995 with various interactions. Stanza’s soundmaps have been online since 2000 and the Soundcities database since 2004.

French Text:

Le projet d’installation Soundcities s’inscrit dans le prolongement de la base de données interactive éponyme initiée par Stanza en 1995, pour apparaître sur le web en 2004 dans sa version actuelle, renouvelée en permanence. http://www.soundcities.com/ est la première base de données en open source rassemblant les sons des villes grâce à des captations sur le terrain, à des compilations de sources existantes, et ouverte aux contributions en ligne.

Soundcities By Stanza

Stanza Paintings

The Intelligent City. Data, Privacy, Surveillance. Exhibition at Bruges Museum May 2015

March 19th, 2015

The Nememis Machine By StanzaStanza The Intelligent City Arentshuis Bruges Museum 17 March to 10 May 2015

In the run-up to the 2015 Bruges Triennale (20 May to 18 October), the Arentshuis . The work of this internationally esteemed artist has been shown in about fifty exhibitions since 1984, from Tate Britain, the ICA and Victoria & Albert Museum in London and the Plymouth Arts Centre to Mundo Urbano in Madrid, the Venice Biennale, the Sydney Biennale, the Sao Paulo Biennale, the Museo Tamayo Arte Contemporáneo in Mexico and the State Art Museum in Novosibirsk.

At the heart of Stanza’s work lies his interest in the urban environment, the networks of cameras and sensors to be found there, and the associated issue of privacy and alienation. He is particularly interested in the patterns we leave all over the place. In how we consciously or unconsciously influence each other, and also the degree to which technology may in future take over control of our own bodies and our presence in the city.

Stanza studied at Goldsmiths College, Greenwich University and Central Saint Martins College of Art in London.

At the Arentshuis he will be showing an installation, a series of paintings and a sculpture.

The Nemesis Machine – From metropolis to megalopolis to ecumenopolis

The Nemesis Machine is a large installation (adapted to each place where it is displayed) that is a miniature city. It visualises life in the metropolis on the basis of data transmitted from London. So the city constructed in Bruges using electronic components reflects in real time what is happening on the other side of the Channel. Small cameras show pictures of the visitors so that they become part of the city.

The Nememis Machine By Stanza

Complexities. Surface Scars and Cuts – paintings

Stanza’s paintings show the complexity of the city. When they are scaled down, roads and rivers are reduced to an inextricable tangle of lines, curves and scratches. In this way, the grids and patterns make every city into something universal. Cities look like each other, cities grow towards each other, cities become one: the metropolis becomes a megalopolis and then an ecumenopolis. Cities look like colonies of insects with gigantic towers that look down ominously on wasteland and empty spaces. In his paintings, Stanza combines existing and imaginary cities to form a new ensemble of structures.

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